äðàéâåðàõ Catalyst 4.7 áûëè äîáàâëåíû ñëåäóþùèå âîçìîæíîñòè: Temporal Anti-Aliasing: ïðèëîæåíèÿ OpenGL è Direct 3D áóäóò èñïîëüçîâàòü ýòó âîçìîæíîñòü, êîãäà âûñòàâëåíû ïîëüçîâàòåëüñêèå íàñòðîéêè äëÿ Anti-Aliasing. Äàííàÿ âîçìîæíîñòü îáåñïå÷èâàåò áîëåå âûñîêîå êà÷åñòâî ñãëàæèâàíèÿ, êîãäà ÷àñòîòà âûâîäà êàäðîâ ïðåâûøàåò 60 êàäðîâ â ñåêóíäó.  Catalyst 4.7 ïîâûøåíî áûñòðîäåéñòâèå âåðòåêñíûõ øåéäåðîâ (íàïðèìåð, â Battle of Proxycon è Troll?s Lair òåñòàõ — 10-30% íà Radeon X800 PRO), ïîâûøåíî áûñòðîäåéñòâèå Radeon X800 â Call of Duty íà 5-10% ïðè âêëþ÷åíèè ñãëàæåâàíèÿ, áûñòðîäåéñòâèå Aquamark óâåëè÷åíî íà 2-3% íà Radeon X800. Ðàçðåøåíû íåêîòîðûå ïðîáëåìû â ðàáîòå äðàéâåðîâ, èñïðàâëåíû îøèáêè ïðè ðàáîòå ñ ïðèëîæåíèÿìè è èãðàìè (Freedom Fighters, Halo: Combat Evolved, Serious Sam, Splinter Cell Pandora Tomorrow, TOCA Race Driver). Ïîäðîáíåéøèé ïåðå÷åíü âñåõ èçìåíåíèé ñìîòðèòå òóò. New Features This section provides information on new features found in this release of the CATALYST™ Display Drivers. This release introduces a new feature called Temporal Anti-Aliasing. OpenGL and Direct 3D applications will benefit from this feature when custom settings for Anti-Aliasing are used, and Temporal Anti-Aliasing is enabled. The feature provides higher Anti-Aliasing quality when an application frame rate is 60 frames per second or higher. This feature will be located within the ATI 3D tab and will be supported under the English edtion of Windows XP and Windows 2000. Localized support for this feature is expected in the next release of CATALYST™. Performance Improvements As with most CATALYST™ releases performance has increased in various situations. The following performance gains are noticed: Further improvements in our Vertex Shader handling bring performance improvements to applications that use stencil shadow volumes. For example, the Battle of Proxycon and Troll's Lair tests gain 10-30% on RADEON™ X800 PRO. Call of Duty framerates improve 5-10% when anti-aliasing is enabled on RADEON™ X800-series products. Aquamark performance is up slightly (2-3%) on RADEON™ X800-series products. Issues Resolved in CATALYST™ Version 4.7 The following section provides a summary of the issues that have been resolved in the latest release of CATALYST 4.7. These include: Resolved CATALYST™ Driver Issues Resolved Game Issues Resolved CATALYST™ Driver Issues This section provides information on CATALYST™ driver issues that have been resolved in the latest release of CATALYST™. These include the following: Enabling both the CRT and DVI connectors and setting the CRT to primary no longer results in display corruption being seen on the display connected to the DVI when running 3D Labs applications and disabling the display on the DVI connector The mouse pointer no longer flashes or becomes corrupted when setting the display mode to 1080i and launching Windows MCE DVD playback hesitation at the beginning of a movie is no longer noticed when using the ATI DVD Player under Windows XP with an ATI 8500 ALL-IN-WONDER™ installed The Windows XP operating system no longer fails to respond when a D3D application generates a floating-point exception error The BIOS Version information is now stated correctly in the Details found in the ATI Options tab. Further, the correct DAC and ASIC information is now displayed in the Adapter tab found in the advanced setting of the display properties The Overlay Theater Mode table has now been extended to support 1080i and 720p Launching EVE Online under Windows XP with an ATI RADEON™ 8500, 9100, or 9200 series no longer results in a VPU recover error before the terms and conditions is displayed Resolved Game Issues This section provides information on game issues that have been resolved in the latest release of CATALYST™. These include the following: Setting the D3D option to Optimal Quality and configuring the game Freedom Fighters to 1280x1024 no longer results in display corruption being seen on the test resolution window. This issue occurred under Windows XP with an ALL-IN-WONDER™ 9200 installed The water that surrounds Death Island in the game Halo: Combat evolved is now seen as blue in colour. This issues was known to occur under Windows XP with an ATI RADEON™ 8500 installed Image rendering issues in the Truform room found in Serious Sam are no longer noticed when increasing the Truform level to maximum under the Advanced Rendering Option Flashing textures in the water are no longer noticed when running Splinter Cell Pandora Tomorrow under Windows XP with an ATI RADEON™ X800 XT installed Playing the game TOCA Race Driver under Windows XP no longer results in the shadows being missing under the car when the shadow quality is set to high Known Issues The following section provides a brief description of known issues associated with the latest version of CATALYST™. These include the following: Caution: Forcing on Anti-Aliasing is now permitted. This will permit users to use Anti-Aliasing on games such as Madden 2004 (which users are requesting). Forcing on Anti-Aliasing (through the CATALYST™ control panel) in the following games will cause corruption. Anti-Aliasing is not compatible with the following games: · Prince Of Persia: Sands of Time · Splinter Cell / Pandora Tomorrow · Race Driver (TOCA) · Crazy Taxi 3 Playing the game Need for Speed Underground under Windows XP with an ATI RADEON 8500 installed results in the road ahead not being lit up by the car's headlights. Further information on this issue can be found at: www.ati.com/support/infobase/4556.html Display corruption and missing polygons are noticed in the game Indian Jones and the Emperors Tomb. Further information on this issue can be found at: http://www.ati.com/support/infobase/4563.html Playing the game Beyond Divinity with FSAA set to 2x results in display corruption when scrolling the display by moving the mouse to the left of the display. Further information on this issue can be found at: www.ati.com/support/infobase/4562.html Specular lighting issues and incorrect textures is noticed when playing the game City of Heroes under Windows XP. Further information on this issue can be found at: www.ati.com/support/infobase/4561.html Display corruption is noticed when running the Trolls Lair test 3 found in the 3D Mark03 benchmark. Further information on this issue can be found at: http://www.ati.com/support/infobase/4572.html Inconsistent lighting and shadow flicker is noticed when playing the game Thief 3 under Windows XP with an ATI RADEON X800 XT Platinum Edition or the RADEON X800 PRO. Further information on this issue can be found at: www.ati.com/support/infobase/4557.html A Performance decrease in the game Tiger Woods 2004 is noticed under Windows XP with an ATI RADEON™ 9700 series installed. ATI Customer Care is aware of the situation and ATI is investigating the cause. Further information on this issue maybe found at: www.ati.com/support/infobase/4573.html For further information and general help on driver or software installation, game issues, and more, visit the ATI FAQ website.